Standard

Sifting Through Smoke… – Nova Scotia Provincials (Top 8)

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by Allen Reynolds

If you listen to the #1 Magic: the Gathering podcast in Canada, the Eh Team, you should definitely know who Smi77y (Jesse Smith) is.  You should also know that many people think Smi77y's ideas for Constructed are out of whack.  Allen Reynolds, however, has faith in Smi77y, so when Jesse posted his GW Tokens deck during the early morning of Provincials, Allen was all over it.  He also managed to top 8.  Here is his story…

Hello there and welcome! My name is Allen Reynolds and I’m assuming you’re here reading this because either someone has directed you here, or perhaps you heard something about some ridiculous stories from States/Provincials this year. I assure you that this is one of the more far fetched ones you’ll hear. To start things off, I will gesture upwards at the italics. If you’re the type who likes to hear the entirety of a story, then continue to read onward! However, if you just want to see a decklist and tournament report, then just search out the tagline “fuzzy monkeys” and it’ll take you right to the list and matchups.

Otherwise, read on!

Provincials are a special time of year for a lot of people playing Magic. It is a time when new decks are just emerging, people are playing lots of homebrews, and it is the biggest tournament a lot of players ever end up seeing in their magic careers. It is the tournament I broke into competitive Magic with in 2002/2003 while playing goblins (and placing second!) during Onslaught block. However, since those days, Magic, as a game, has changed. Magic is no longer the game you can practice alone for. It’s not a game where you can sit at home with MODO and break a format (Well, the greats can but those of us not getting paid to play don’t have the time luxury).

Magic has become interconnected, social, and changed into much more a game of teamwork. Social Networking and more players learning about high level play means the game is  less about winning and losing (although that is very important) it is now more about making yourself better as a player and learning from mistakes. I think one of the most important things I have learned along this road is that mistakes are NOT BAD unless you don’t learn from them. If you keep making the same mistake, sure, then it’s a problem but the problem isn’t what you’re doing at that point; it’s how you’re doing it. Being able to learn from your mistakes and adapt and grow is the sure sign of a player willing to become great. This story stems from the way Magic has evolved and changed from the game I used to design for alone.

Much like many deck designers recently, I’ve been in a bit of a funk. The format seems so open without Jund in it that many deck builders have been very daunted about the prospect of working through new archetypes and therefore people are merely defaulting to what they know is “alright.” Decks like Valakut and Green Ramp are decks people knew would be around, along with U/W, and decks with Red cards in them. Plus, pretty much anything with U would be viable; as it lets you play with stupid Jace.

Keeping in touch with the community is something that I have always tried to do. While I don’t always play in FNM, I frequent the local store and keep in touch with most of the players around the province. I playtested with various groups, different people and overall, just played the most Magic, with the most variety of people I could in the weeks leading up to the tournament. While there were other decks in the metagame, while we were building and theorying and testing, the above 3-4 were the decks that were tier 1, and would be there in force.  Over the month heading into Provincials, I was pretty set on playing Eldrazi Green, as it seemed like the best goldfish deck. What was the problem? I was terribly discouraged with it. We had been testing against aggro decks and I was even running the list with two separate ways to hit a turn 3 Titan and would still never get there. (Ironically, Mark MacGregor who ended up winning the event, finally got the balance right, used the Titans I decided not to use, and was also in my testing pool!)

The night before provincials rolls around. I am at work. I know. Awesome. I work nights so this happens a lot. The original plan to have the weekend off was pulled out from under my feet two days beforehand and I was told I would have to work the three nights leading up to Provincials, but at least I would have the day off so I could get off work, go to the tournament, then go back to work that night.  Fantastic. So I’m sitting at work, making sure I have the last few cards I will need for Green, and preparing to goldfish another 25 or so hands.

It is literally abysmal. I am ramping into turn 3-4 nothing, or having hands that look good and draw like garbage. Thoroughly disgruntled at like 4am, I fire up the newest “Eh Team” podcast at work and try to think of something that would have an alright game against the field tomorrow. I crack an energy drink and get to brewing.

4:00…

5:00….

6:00…..

7am rolls around and I am so thoroughly frustrated with trying to make a deck I almost decide to just skip it and go home to a nice sleep instead of staying awake for 8 more hours to play cards. As a final thought I skip over to Conley’s article about States, at TCGplayer.com, meaning the tournament as a whole. About halfway through the article I can’t stop smiling. When I finally finish, I go back and read it again. I suddenly want to call all my old casual testing buddies and have them design a deck for me to play. As it turns out, I didn’t need any of them as my phone was flashing with a new Twitter update from Smi77y, one of the podcasters on “The Eh Team.”

He’s got a list.

It’s G/W.

It uses new Elspeth.

It has Genesis Wave.

I’m sold.

Don’t even look at the sideboard. Call some friends during the walk home from work and send them the list via text, or IM or ReTweet with a “Can we build me this?” added to the end.  I get home and jump in the shower, proceed to shave, and whathaveyou. When I get out my phone has like a dozen messages from friends with “Yes, we can… but are you sure?” I smile to myself, plug my phone into a podcast, and jump on a bus.

#Fuzzy Monkeys.

So without further ado, my list!

GW Monument
Allen Reynolds
2010 Champs – Nova Scotia
Type II

Main Deck:
1 Ajani Goldmane
3 Elspeth Tirel
3 Garruk Wildspeaker

4 Nest Invader

4 Awakening Zone
3 Beastmaster Ascension
3 Conqueror's Pledge
3 Eldrazi Monument
4 Explore
2 Genesis Wave
4 Journey to Nowhere

4 Forest
4 Khalni Garden
5 Plains
3 Razorverge Thicket
3 Stirring Wildwood
4 Sunpetal Grove
3 Tectonic Edge
 

Sideboard:
3 Acidic Slime
3 Autumn's Veil
3 Day of Judgment
3 Linvala, Keeper of Silence
3 Obstinate Baloth

The only differences in the original 60 were that I couldn’t find a 4th Razorverge Thicket and just flopped them with the Sunpetals (Smitty only used 3 Sunpetals on the original) The sideboard was different as Smitty has Leonin Arbiters and Leyline of Sanctity for the Valakut Matchup. I could not find the Arbiters at the site, and had been having really favorable results with Acidic Slime when I had been testing Eldrazi Ramp for the last few weeks before the tournament. Autumn’s Veil was simply a metagame call. There were only 1-2 Valakut decks, with 4-8 players with U based control decks. So I simply boarded for the matchups I was more likely to hit.

Nova Scotia is a tiny Magic community. We normally have between 50-70 people showing up to events the size of provincials and pre-releases. However, we expected the turnout this year to be lower (As the event was during Canadian Thanksgiving, and at a University where all the students had left for the weekend). We finally ended up at just under 40, (37?) which was a bit disappointing but expected.

Round 1: Jody Raffit  (GerryT U/R)

Jody is a local guy; one of the players with a decent rating in the province. Doesn’t get to play a ton because he doesn’t live in Halifax and works and lives about an hour drive away. I knew he was playing GerryT’s U/R list because we had talked about the matchups against the field and he had borrowed 2 Frost Titans from me before the event started. Hoping to obviously not lose to my own cards in round 1, I shuffled up and presented.

Game 1 I lead with Khalni Garden and make a plantman. He makes a Scalding Tarn and cracks it to Preordain. Turn 2 comes back to me and I make Nest Invader who then beats for 5 turns while Jody digs to make his land drop every turn. While there are about 2-3 turns where I think he’s going to take over the game, he literally has to spend mana every turn either Preordaining, or baby Jaceing, or using some of Jace’s Ingenuity. Regardless, when he taps out to play Frost Titan on Turn 6 I have the Journey for it, plus Conqueror’s Pledge, and then swing back for lethal in two turns.  (1-0)

Board in: Acidic Slime X3, Autumn’s Veil X3

Board out:  Beastmasters Ascension X3, Awakening Zone X3

Boarding: The Slimes were simply to slow him down, as they could target Chalices and were still bodies.  The Veil was to push through the one spell the deck would need to cast to win the game. While it seems odd to board out the Ascension and Zones, blue decks have Into the Roil, which is really awkward when you have 4-6 counters on your Ascension. After board you just turn into a “Stick one spell and run with it” deck against blue, which is fine, as it forces them to have the “nuts” every turn until they untap with Jace.

Game 2 I mull once and then keep double land, double Nest Invader, double Garruk and promptly get blown out by Pyroclasm that I totally forgot he would board in. I actually make a game of it by eventually sticking a Planeswalker, but he gets double Frosty Titan and my life goes from 20 to 14 to 2 and then I’m dead.

Game 3 I keep a bizarre hand that could go somewhere, playing turn 2 Nest Invader into turn 3 Garruk. He has the leak for Garruk but I have a second one the next turn which sticks. I untap to keep Garruk above 3, as I know he has bolt and I want to ride the green man to victory, so for two turns I just untapped with Garruk. Played Elspeth with Leak mana up and all the while beat down with the lonely Nest Invader. He had the Negate for Elspeth and Pyro for the Nest invader, but now Garruk was on 5 and I could just make a guy and start beating down.  Over the next three turns he played 2 Frost Titans, both of which I simply snap Journey to Nowhere for 4, and kept making and beating down with more beasts. After the game he showed me the bolt, which made me feel at least a little intelligent for playing around it.

1-0

Pretty psyched at this point. Jody is a half decent player and was playing a real deck.  We’re cooking with the deck. Some interactions are sorta quirky (Explore doesn’t interact with wave) but seems the deck could be solid. Time is called and Round 2 pairings go up.

Round 2: Doug Maguire (MonoGreen Eldrazi Ramp)

Doug is a relative newcomer to Halifax Magic but a great guy. He qualified for Nationals this year and travelled with the rest of us to Montreal. For a guy in his first year of competitive Magic he is really doing well. He has a good understanding of the fundamentals and is really talented at seeing the “best line of play,” which is something I still struggle with. Regardless, Doug and I locking horns was something of a “Goliath” match, as we’re both large fellows, and both of us love to play the game. Since we’re both playing green spells we know that it’s going to be all about who draws the better cards. While I don’t mind the matchup, especially with the slimes post board, I am worried as I couldn’t find the Arbiters to make this a better match.

Doug wins the roll and leads with a Treespeaker. I play a Khalni Garden and frown, then deadpan “Land, levelup, battlement, go?” to which Doug gives me a weird “did you read my mind?” look and makes that exact play on turn 2. He passes back and I play Nest Invader. I pass and wince, clearly expecting Titan on turn 3. Instead, Doug Cultivates, and then Summoning Traps the next turn. A big Eldrazi comes down and, while I have Elspeth, I don’t have the time before I get annihilated. (0-1)

Board in: 3x Acidic Slime, 3x Day of Judgement,

Board out: 4x Awakening zone, 1x Ajani Goldmane, 1x Beastmasters Ascension

When testing against the Monogreen Eldrazi lists, we found that if you can stifle their mana production, by killing their mana men, or Journey-ing the Titan, you can make the deck stumble enough to finish them off before they recover. With Slimes and Tec Edges, the plan was just keep them off their big Eldrazi lands, and win via attrition. The deck really wants Arbiter however, so I knew this was going to be rough ><.

I joke as we’re shuffling up for game 2 that I have the stone nuts against him in my board and Doug is still perplexed that I have Elspeth in my deck. At this point there are about 10 people watching our match, as I’m probably the loudest Magic player you’ll ever hear, so mine and Doug’s banter is attracting a crowd.

I start game 2 with a Sunpetal Grove and turn 2 I Nest Invader while Doug makes double Battlement on his turn 3.  The Day of Judgment I’m holding deals with the double Battlement and he stumbles and misses his drop the next turn while I play Elspeth and make some dorks. Next turn he makes a Wurmcoil Engine but I have the Journey for it, plus Conqueror’s pledge, making 8 guys and gaining some life from Elspeth. Next turn I bash him from 18-10, and make 3 more guys, repping lethal and he just scoops, shaking his head at the amount of little men. (1-1)

Game three was perhaps the most epic game of the day. We’ve got like 15 minutes left in the round and there’s only like 2 matches still going on. We shuffle and present and a hush goes over the people around us. Doug goes first and comes out blazing with the accelerant hand; playing Treespeaker into Battlement. I have Day in hand, so I know that I just need him to overextend once. I Explore on my turn 2 to set up turn 3 Day after he does whatever nasty business he has planned. I joke when he taps on his turn and say “Titan?” He grins and goes “The mechanical one.” Wurmcoil Engine comes down. I groan, realizing how terrible my Day now is.  I untap and cast Pledge, hoping to trade all my tokens for his artifact titan, which he agrees to the next turn, going up to 26. I thought this odd, til he tapped out and played another Wurmcoil Engine.

GUH.  Now he has 12 power on board, and he’s at 26.  I rip like a champ, and play the Pledge right off the top, thinking I’ll make the same play. Doug obliges, I take 6, he gains 9, and he doesn’t do anything else. My turn- I sigh a breath of relief and play Day then pass.

Now we’re both down to a couple cards in hand. End of Turn Doug Summoning Traps and hits Terastodon. He popped three of my lands, which I found sort of odd. I think if he would’ve just targeted his own lands and gone aggro it would have ended the game a lot quicker. As it was, my tokens just stared down his elephant, and it didn’t do much. We played draw/go for a while, with me having a single card in my hand (Slime – saving for Eye of ugin) and him having nothing. Eventually, he draws Kozilek and I have just enough mana to kick a conqueror’s pledge with Elspeth on board. I annihilate lands and have exactly 12 to kill Kozilek, and then go to 8. I rip Genesis Wave.

At this point I am literally kicking myself. If I had simply chumped Kozilek, I would have had enough men to win, even with him at 40, if I Waved and hit Beastmasters Ascension, or simply drew the Ascension. I completely let that slip my mind, which was stupid. I waved on 7, and turned over 2 land, Elspeth, Garruk, Monument and Double Nest Invader. So I wouldn’t have hit it, but still makes me mad that I didn’t see the play. I made 4 tokens with my planeswalkers and said go, figuring it’s alright, I still win next turn, as I now have 8 guys online and a Monument.

Doug rips….

All is Dust.

My board turns into a monument and 2 eldrazi spawn.

At this point, we’re both playing off the top, but because of Kozilek dying and reshuffling, Doug has infinitely better draws. He soon draws his third and then fourth Wurmcoil of the match, and I proceed to scoop them up.

It was epic Magic. And it was a lot of fun.  (1-2)

1-1

At this point I’m pumped. While I’m not terribly happy at myself for blowing the last match (or at least misplaying which can be just as bad) I know the deck can actually compete and do well. And Doug and I had gone completely to time, so next round pairings went up after a quick bathroom break!

Round 3: Greg Marsden (MonoGreen Attacks!)

Greg is a local tattoo artist that’s close friends with Doug, my previous opponent. While we don’t know each other that well, we ALWAYS play each other in events. We played in the Nationals qualifier and Game Day, and now this year in Provincials.  Regardless, we sit down and I grin and ask if he learned how my deck worked from watching the match with Doug. He grins and says he’s playing green cards too!

I shuffle and keep a hand of double Explore and Garruk after a mulligan, thinking I’ll be able to out-accelerate him.  He plays a turn 1 bird, followed by a turn 2… Leatherback Baloth?

Oh… crap. Next turn Greg smashes for 4, and adds an elf and an Elder. I’m happily ramping away, but have zero creatures. Next turn Greg Vines of Vastwood’s his Baloth then casts Overwhelming stampede.  I still haven’t played anything on the board.

Ouch…

Board in: +3 Day of Judgement, +3 Linvala
Board out: -4 Explore, -2 Genesis Wave

Day and Linvala turn his deck off, while Explore and Wave are too slow, especially if he has Vengevines (Which I never saw the whole match so I never figured that question out. Also never found out if he had Monuments to board in the Slimes)

Game two I have turn 4 day and turn 5 Elspeth god draw. This is after a mull to 6 (IE: Another Elspeth in hand so you can drain one and then prewind the disk button on the second the next turn) Creature decks cannot beat that.

Game three is a bit more interesting, but becomes entirely about Elspeth. I know Greg can win out of nowhere with Stampede so I am Journey-ing anything with more then 3 power as I’m just terrified of a topdecked Stampede to wreck me. So at the end of the game I have 3 Journeys, Elspeth charged, and I have Awakening Zone but I can’t use her as I’d give him back his big guys. Luckily, making infinite 1/1’s is enough to eventually just run the green deck out of cards and eventually there was a crackback that was lethal.

2-1

Feeling pretty good at 2-1, I chat with Greg for awhile, talking about tattoos and random projects. If you’re looking to get ink done in the city I highly suggest checking him out! We gabbed about a new piece I’ve been thinking about for awhile, and just had good conversation until the new list went up for round 4. Wishing him luck, I peered on the list to find the next victim of the growing token horde…

Round 4: Mark Manning (U/G/R Vengevine/Shaman/Trinket Mage)

Mark’s a great guy from Cape Breton, who drove 5-6 hours for the tournament with a few other players. Mark is actually one of the halfway decent players from their playgroup, but he was in the same messaging group I was about deckbuilding and theory leading up to the tournament. The reason this was important is that I could put him on the U/G/R Vengevine list before we even shuffled. Meanwhile, he just knew I was playing some sort of terrible token list, and had no idea what was actually in my deck.

Game 1 started out bizarrely. I keep on a slow hand that has all the right gas (Khalni GardenX2, Sunpetal, Beastmaster, Elspeth, Conquerors Pledge, Razorverge Thicket). I keep because he tanked for awhile as to whether or not to keep and I’m pretty sure I can sneak Ascension in under his Mana Leak. I get Ascension to stick on turn 3, and immediately roll it to 2 by attacking with my 0/1’s. He sticks a Cunning Sparkmage. Next turn I play Elspeth, make some guys, and get 2 more counters on my Ascension. Next turn he plays a Trinket Mage and gets a Collar for the Sparkmage, but Conqueror’s Pledge insures that Ascension goes online and it doesn’t matter at that point.

Board in: +3 Day of Judgement, +3 Linvala, +3 Slime

Board out: -2 Genesis Wave, -3 Explore, -4 Awakening Zone

Game 2 is hardly worth talking about. Mark gives a gallant “I keep,” through gritted teeth. I mulligan into a hand with two land, a Nest Invader, and Elspeth, which turns out to be fine, as Mark never plays a third land until turn 5. By then Elspeth had finished rallying her army and it just didn’t matter anymore.

3-1

And now I’m 3-1. Fire a tweet off to Smitty, telling him that the deck is performing well.  Pretty excited as they’ve already said there will be 6 rounds before the cut to top 8. 4-1-1 will make it, so all I need is to mise one more match for a snazzy playmat. Spent between rounds talking to friends, then laughing as many of them just shook their heads as they looked through my list.

“This is potential t8?” one said with an eyeroll.

“Just one more win!” I grin back

Round 5 Aaron Fisher (Monoblack Control)

Awkward. Upon seeing the pairings, I frown and walk over to my seating next to Mr. Fisher. Now, it is important to note that Fisher is in my playtesting group and an all around good guy. We travelled to Montreal together for Nationals this year and he’s one of the bigger hearted magic players in Nova Scotia. He’s also much like me, frustrated with the format and decided on a random decklist today rather then play something stock. This is even though he had access to something if he wanted it. He’s playing Monoblack control, and I know he has Ratchet bombs and Consume the Meek, so I am obviously worried.

We both quickly realize that 4-1-1 will make it but only one 4-2 will make it, and it will be neither of us. Rather then crush each other’s dreams, we decided to take our draw now, and force both of us to win next round and have a “win and in” round. While risky, it was an obvious good call for me, as I don’t think the deck had much game at all against his list. We played for fun, and I got annihilated, but my brain wasn’t really in the match as I was watching other people who were playing for t8. So, while I think I might have had some game, it turned out in my favor I believe.

3-1-1.

Ok! Win and in round! I pace a bit but mainly just go to the washroom and clear my head. Spend some time talking to a few of the casual players who had been watching the deck and had a couple questions about how Genesis Wave worked.

After a little chatting with people about the deck and high-fiving with Fisher that we both were almost in the t8 with silly decks, I milled around with the other people who were finding out about top 8. Many people are laughing and talking about tokens, and people are still talking about round 2 with Doug a few hours past. I catch up with Doug and find he’s 4-1, so I’m pretty happy with my breakers, but know I have to win next round.

Round 6 David Caplan (U/G Ramp)

Dave is a new part of the Nova Scotia Magic scene. He’s clearly one of the more experienced players we have, as he’s top 8’d a Legacy GP before he moved out east to work on his Masters. Not many people know of him, but we met at Nats, and he’s a great guy, always with a smile on his face when he’s shuffling cards. Sadly for me, he’s also a very competent player and was the only 3-2 who would be able to “win and in” at 4-2 as both his losses were X-0’s. Dave is playing a variant of the Mono-Green Ramp deck, adding blue for Jace and Frost Titan. I know him and two other of our local crew have been testing this brew for about a month, and have a lot of experience with it.

I look over and see that Fisher’s opponent has scooped him into top 8. He looks over to me and gives me a big “thumbs up,” while I’m shuffling.

Game 1, Dave wins the roll and elects to play. He leads with an accelerant, and a Growth Spasm turn 2. I play Nest Invader on turn 2 and pass back. He has the turn 3 Trap and it spits out Frost titan. Big Freeze shuts me down and I quickly decide that we should go to game 2.

Board In: +3 Day of Judgement, +3 Acidic Slime

Board Out:  4x Awakening zone, 1x Ajani Goldmane, 1x Beastmasters Ascension

Game 2, I am on the play and lead with Sunpetal Grove. My hand has a Day, an Explore, and Pledge. Plus, I have the land to play them on my turn 2-3. Dave has the hand again but Day cuts him short on turn 3. Playing Day of Judgment for an Eldrazi spawn and a Bird raised some eyebrows, but the thought was “Don’t let him get to Titan.” I followed the turn 3 Day with a turn 4 Pledge and a turn 5 Elspeth-making 3 more men. After a quick, “her ultimate kills my guys and not yours right?” from Dave and my nod, he scoops and we move into Game 3.

Game 3 I am on the draw and keep a hand with double Day of Judgment but not much gas outside that. I don’t have Day on turn 3 this game but Dave misses his third turn land drop for the sixth mana to play the Titan in his hand. I Day on my turn, and then resolve Elspeth the next. I make some men and gain some life over the next 3 turns as Dave gets to six mana the fair way.  Frost Titan finally comes down but I have a billion tokens. Journey takes care of big Freeze and Monument comes down.  After two more turns, Dave simply extends his hand and says “Good luck in the top 8.”

4-1-1!

So into t8! The finals for the Swiss had me in 5th, so I’m more then happy about this as I finally have my playmat. (As we for some reason got ZERO swag this year at Nationals. No shirt/Playmat/Thanks for coming/anything! Can we have some support next year please? We’re driving 12-16 hours from the east coast, and more from the West Coast. At the least we could be thrown a bone or something?)

More importantly, is that I had a blast all day playing cards. I mean, I was now in the top 8 and playing for the champion title, but I finally had my playmat, and really didn’t expect the deck to do as well as it had. I was also exhausted. Running on zero sleep is something you do when you work nights sometimes, but doing anything that requires thinking is always rough on no sleep. While this might sound like a cop-out from losing round 1 of the top 8, it really wasn’t. I played a nice guy by the name of Richard Hawron in the t8. Richard was playing U/W and drew more cards then me and therefore won. Neither game was really a game as one game I drew five non-lands to thirteen lands, and the next game I stalled at three mana until turn five, when he stuck turn 3-4 Jace (After I killed the first one with Nest Invader)

So there you have it!

Thoughts on the deck? I think it definitely needs tweaking to be a real deck in the new metagame. Explore not having interaction with Wave makes me want to cut it, and Ajani was really only good off Wave. Sadly, being able to cast Day of Judgment or other 4-5 mana spells early really made me like Explore all day.  Wave itself is the big question. Many times it seemed like simply “win more” but there were games where ripping it off the top was simply a complete blowout and you just won on the spot. So I think the deck would have to be engineered to be more a “Wave” deck. You would cut the non-permanents for more permanent interaction. The hard part is to find permanents that make tokens that are not just dead otherwise.  Someone else suggested thinking about Rampaging Baloths, which I think has merit (Especially off Wave :D )

The deck has serious weakness to All is Dust. You can sometimes be left with a Monument and some eldrazi spawn which is not horrible but unless you are holding something, AIDS is the worst thing you can face.

But the deck was fun! And I finally got a playmat, which was the reason I really was going to the tournament. After losing in the t8 I finally ended up 4-2-1 and my rating stayed exactly the same. Still need the 25 or so more points to qualify for Nats on rating this year.

Many thanks go to my testing team and guys who loaned me cards on the last minute whim of an audible, and especially thanks to @Smi77y for the list. Thanks for Manadeprived.com and 60cards.com for asking for this and I hope this at least gave you something to read and digest when looking at all the other “Monogreen/Valakut/Control” articles you hear about over the next while! Many thanks to Steve Foster for running a great event like always (sad we only had half the turnout many people thought, but Thanksgiving will do that)

Thoughts and/or comments? Please do not hesitate to get in touch. While I’m in Halifax, there’s normally some Magic travelling that goes on every year, so I would love to hear from people all over.  Like/Hate/respect/etc something I’ve said? I would like to know about it. If people like the way I weave my words, I would love to hear yours!

Allen R

@awkgamer on twitter

Awkreynoldsatgmaildotcom.

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